This page explains everything related to the game's credits, including who is qualified to be credited, how our team creates and manages the game credits...
For a person to be listed in the credits, they must have completed a significant and usable amount of work. 'Significant' means more than writing a few lines of code or making minor changes to an existing image. Usable means it is either used directly in the game or other resource (editor, site, forums), or it is valued as an inspiration for creating usable content for the game (e.g. concept art). Basically, the work that the person does should help move Allacrost forward, if only slightly. One can also be credited if they do not create work explicitly for Allacrost, but make it freely available for us to use. These persons are credited in a special category. Once it is determined that a person should be recognized in the credits, the next step is to determine what level of accreditation they should receive.
Not everyone contributes the same amount of effort to Allacrost, so its only fair that we recognize those whom have dedicated themselves more than those who only helped out from time to time. Note that a person's status on the team (whether they are staff, contributor, or total outsider) is absolutely irrelevant when determining their credit level. All that matters is how much they have helped Allacrost move along in comparison to others. There are four credit levels that a person may be placed at:
- Extra Thanks
- Special Thanks
Main is the highest level and people who have devoted the most effort to Allacrost go in here. It is called main because there's no qualifier. The person falls under "Programming Team", "Story", etc. Currently active Allacrost staff team members are usually found in this level, but not exclusively and not always. Additional is the second highest credit level and is for those who have made several contributions (or one large contribution) but do not quite meet the standards for the top tier. Allacrost contributors are common in this level. Extra Thanks goes to those who have made minor, but notable contributions but haven't made any really strong contributions. Finally Special Thanks is a special level given to people who have indirectly contributed to Allacrost, by sharing something (either directly or passively) that Allacrost has taken advantage of.
Note that it is very possible for people to change levels between different updates to the game's credits. Someone who made a significant contribution over a year ago and got themselves into the Main level might be bumped down to Additional if they haven't made any additional contributions since then. Someone's status in the
In addition to being placed in a credit level, a person may also be placed in a credit group. This is simply a grouping of the category of work they have done (programming, artwork, etc). A person may very well be listed in more than one credit group (and more than one credit level) if they have contributed across numerous areas. Credit groups only exist for the Main and Additional levels, and all persons listed under Special Thanks and Extra Thanks are not further grouped. There is no hard set of rules as to what groups there are, but rather these morph and grow as the need desires. The current set of groups include:
- Music and Sound
- Map Design
- Team Manager
- Online Services
Do not create empty groups (groups that have no persons in them). There are also some special groups to dignify the team leaders, such as "Founder and Lead Designer" for Roots and "Deputy Lead" for gorzuate. These special groups are always found at the very top of the credits list.
The standard way to cite a person in the credits is to list their full name, online alias, and the major areas of work they did. For example:
- Tyler Olsen (Roots) - programming lead, game engine
Sometimes a full name is not known, and in that case only the online alias can be used.
- (neoriceisgood) - map sprites
For the Extra Thanks and Special Thanks credit level, the contributions made are sometimes so small that they aren't even worth mentioning what work the person did exactly. If this is the case, simply do not add it.
- Adam Lindquist (Zorbfish)
When we borrow existing code or content from other games, its often impossible (or very time consuming) to figure out who in particular created the work that we use. So instead of crediting individuals, we sometimes credit entire game projects. Typically, this should only be done if the community as a whole had some significant part in creating the content; if it was a collaborative effort between a group of people. If a set of resources were made singlehandedly, by one person, it's preferable to credit that person in particular than to credit the project they may have been used by.
- The Battle for Wesnoth Development Team - Inventory Icons
There are many sources where interested parties can view the official list of credits. These official sources are updated only when a new release of the game or editor is made. The sources include:
- Lua file distributed with each release (dat/credits.lua)
- The credits page on the team website
There are other incomplete or informal lists of credits as well. These include:
- OGG tag info in the game's music files (listing the composers)
- PDF releases of the story chapters (listing authors, editors, and translators)
- The People Involved page on this wiki