Now that our first release is out, we feel that we should keep people more apprised of our status and our goals. But first, we wanted to thank all of you who have helped us identify and fix issues with this release. We truly appreciate these efforts!
Our next goal is to release a new version of this demo to fix a number of problems that were identified with it. This includes:
Fixing failures in the video engine initialization
Less frequent random encounters
Game controls easier to understand
Support to save and load game settings configuration
More animation in battles
Making it easier to talk to NPCs
Ideally we would like to release Demo version 0.1.1 very soon. In reality, we have entered the traditional Allacrost downtime period, which starts around October and usually lasts until December, due to lots of our staff being in school.
That being said, we'd still like to release the next version as soon as possible. We are also hoping to make some tools available soon to help our team as well as others create content for the game. In light of this, we are still recruiting for the following positions:
Video engine programmer
Map mode programmer
PHP and Drupal web developer
Artists, artists, artists!
Please head on over to the Apply page if you're interested, and thanks for your interest in Allacrost :)