New Programming Contributor

For discussion of the code running behind the game

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Roots
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Re: New Programming Contributor

Postby Roots » Tue Jul 05, 2011 7:30 am

Go for it then. blDrax still has not read the forum message I sent him about this thread and I haven't seen him since he got SVN access and made his first commit. I'm assuming he's dead in the water.
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nemesis
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Re: New Programming Contributor

Postby nemesis » Tue Jul 05, 2011 9:24 am

2) is fixed in Rev #1995. 10 minutes work including testing. Perfect for a short coffee break. :)
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Bertram
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Re: New Programming Contributor

Postby Bertram » Tue Jul 05, 2011 1:14 pm

Hi nemesis,

Thanks for fixing that :)

Btw, why did you expose all those const in the header, just for one function?
Maybe you had some certain constraints I'm unaware of?

Best regards,
nemesis
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Re: New Programming Contributor

Postby nemesis » Tue Jul 05, 2011 3:26 pm

Thanks for having a look on the change. :)

I needed the time for PHASE 1 for the HasStarted() function. Wanted to be sure, that there and in Update() the same time is used.

And once I needed PHASE 1, I wanted to keep them together.

Okay, when I don't use the time for phase 1 there but a undependently defined value for the delay then I would not have been neccessary.
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Bertram
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Re: New Programming Contributor

Postby Bertram » Wed Jul 06, 2011 8:58 am

Thanks for answering :)

Good luck on pathfinding ;)
blDraX
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Re: New Programming Contributor

Postby blDraX » Sun Jul 17, 2011 2:21 pm

Hello,

I already left Roots a message, don't count me out yet! :)

I realized two weeks ago that I have worked waaay to less for university and I don't have much time for anything else now. But I'll definately be back on september, when my exams are done. Sorry for needing so much time to tell you, it's just that other things are seated higher in my prority list at the moment. :-/

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