Mandriva 2007 and luabind not found with configure

For those having trouble installing/running the game or to report a bug

Moderator: Staff

hank_at
Newbie
Posts: 5
Joined: Sat Jun 09, 2007 4:00 pm
Location: Bregenz Austria
Contact:

Mandriva 2007 and luabind not found with configure

Postby hank_at » Tue Jun 12, 2007 7:39 pm

Hi folks,


after happily compiling the demo 0.1.0 I tried hopefully 0.2.0 but now I get the error message "can t find lluabind " when trying configure!
I downloaded and installed the freepops-debug package which includes the luabind.h I think but was not found, I linked it symbollicaly to /usr/include - no way, and the sources of luabind 0.7 I cant compile at all!
what can do??


Achim

BTW: with 0.1.0 I get segmentation faults when entering a new scene, is that because of low graphics memory of my Matroy G400 (16 MB) or what else possible???
User avatar
Roots
Dictator
Posts: 8666
Joined: Wed Jun 16, 2004 6:07 pm
Location: Austin TX
Contact:

Postby Roots » Tue Jun 12, 2007 7:54 pm

Luabind is a library that isn't very widely packaged across Linux yet. Try following these instructions I wrote to compile it and install it from source: http://www.allacrost.org/forum/viewtopic.php?t=1433 That is how I installed Luabind on both my Debian and Ubuntu machines. Hopefully it works for you.


As for the seg fault in 0.1.0, I have no idea what that could be. You can try running Allacrost with the flag: "-d all" to print out debugging information to the terminal (ie, type "allacrost -d all")
Image
hank_at
Newbie
Posts: 5
Joined: Sat Jun 09, 2007 4:00 pm
Location: Bregenz Austria
Contact:

Mandriva 2007 and luabind not found with configure

Postby hank_at » Tue Jun 12, 2007 7:58 pm

Roots wrote:Luabind is a library that isn't very widely packaged across Linux yet. Try following these instructions I wrote to compile it and install it from source: http://www.allacrost.org/forum/viewtopic.php?t=1433 That is how I installed Luabind on both my Debian and Ubuntu machines. Hopefully it works for you.


As for the seg fault in 0.1.0, I have no idea what that could be. You can try running Allacrost with the flag: "-d all" to print out debugging information to the terminal (ie, type "allacrost -d all")


ok, thanks a lot I ll give it a try and let You know the results!!!


Achim
User avatar
MindFlayer
Developer
Posts: 688
Joined: Fri Jan 06, 2006 12:55 pm
Location: Kuopio / Tampere, Finland
Contact:

Postby MindFlayer » Tue Jun 12, 2007 8:03 pm

Btw. Is it possible to convert the .deb to .rpm using alien or such program. It'd probably help fedora or other RPM-based Linux users... Or is it worth the effort? :D
User avatar
Roots
Dictator
Posts: 8666
Joined: Wed Jun 16, 2004 6:07 pm
Location: Austin TX
Contact:

Postby Roots » Tue Jun 12, 2007 8:22 pm

I thought alien converted .rpm to .deb, but I've never used it so I'm not sure. What would be really nice is if we could get someone to package up Allacrost in a .rpm.
Image
hank_at
Newbie
Posts: 5
Joined: Sat Jun 09, 2007 4:00 pm
Location: Bregenz Austria
Contact:

Postby hank_at » Wed Jun 13, 2007 8:00 pm

Roots wrote:I thought alien converted .rpm to .deb, but I've never used it so I'm not sure. What would be really nice is if we could get someone to package up Allacrost in a .rpm.


Hi,

or a binary tarball - that would be fantastic!!!!

well I dont get luabind compiled at all - it ends quickly with a lot of parser errors I don t understand at all - even after getting through the script You linked to me!

and with debugging on allacrost 0.1.0 I get the following:

VIDEO ERROR: failed to create new texture in _CreateBlankGLTexture().
OpenGL reported the following error:
invalid value
VIDEO ERROR: glTexSubImage2D() failed in TexSheet::CopyRect()!
VIDEO ERROR: CopyRect() failed in TexSheet::AddImage()!
VIDEO ERROR: AddImage() returned false for inserting large image!
VIDEO_DEBUG: GameVideo::_InsertImageInTexSheet() returned NULL!
VIDEO ERROR: in LoadImage() failed to load img/backdrops/battle/desert_cave.png
BATTLE ERROR: Failed to load background image:
BATTLE: ShutDown() called!
Speicherzugriffsfehler (or english: segmentation fault ;-) )


Achim
hank_at
Newbie
Posts: 5
Joined: Sat Jun 09, 2007 4:00 pm
Location: Bregenz Austria
Contact:

Postby hank_at » Fri Jun 15, 2007 7:39 pm

hank_at wrote:
Roots wrote:I thought alien converted .rpm to .deb, but I've never used it so I'm not sure. What would be really nice is if we could get someone to package up Allacrost in a .rpm.


Hi,

or a binary tarball - that would be fantastic!!!!

well I dont get luabind compiled at all - it ends quickly with a lot of parser errors I don t understand at all - even after getting through the script You linked to me!

and with debugging on allacrost 0.1.0 I get the following:

VIDEO ERROR: failed to create new texture in _CreateBlankGLTexture().
OpenGL reported the following error:
invalid value
VIDEO ERROR: glTexSubImage2D() failed in TexSheet::CopyRect()!
VIDEO ERROR: CopyRect() failed in TexSheet::AddImage()!
VIDEO ERROR: AddImage() returned false for inserting large image!
VIDEO_DEBUG: GameVideo::_InsertImageInTexSheet() returned NULL!
VIDEO ERROR: in LoadImage() failed to load img/backdrops/battle/desert_cave.png
BATTLE ERROR: Failed to load background image:
BATTLE: ShutDown() called!
Speicherzugriffsfehler (or english: segmentation fault ;-) )


Achim



ok: is there anybody who can offer me a binary version of luabind for Mandriva???


Achim
rujasu
Developer
Posts: 758
Joined: Sun Feb 25, 2007 5:40 am
Location: Maryland, USA

Postby rujasu » Fri Jun 15, 2007 8:13 pm

Roots wrote:I thought alien converted .rpm to .deb, but I've never used it so I'm not sure. What would be really nice is if we could get someone to package up Allacrost in a .rpm.


Alien can convert DEB to RPM as well, but I'm afraid I don't know how to use it. And we need an RPM of LuaBind more than we need an RPM of Allacrost, actually...

Return to “Technical Issues”

Who is online

Users browsing this forum: No registered users and 1 guest