1) The "Fight" Command
http://www.gamedev.net/topic/626973-wee ... t-command/
2) Grinding
http://www.gamedev.net/topic/627204-wee ... -grinding/
3) Attrition
http://www.gamedev.net/topic/627645-wee ... attrition/
4) Exploration
http://www.gamedev.net/topic/627898-wee ... ploration/
5) Accessibility
http://www.gamedev.net/topic/628459-wee ... ssibility/
6) Safe Havens
http://www.gamedev.net/topic/629626-not ... fe-havens/
Ironically, a thread I posted on GameDev last year is what prompted these discussions to start.
