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Programming

For discussion of the code running behind the game

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  • Want to be a developer? Submit a patch? Start here.
    by Roots » Sun Jul 03, 2011 5:51 pm
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    Last post by Roots
    Mon Sep 12, 2016 12:03 pm
  • Forum Rules
    by Roots » Wed Jun 16, 2004 2:54 pm
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  • Recursive including
    by snipe714 » Mon Feb 21, 2005 4:04 pm
    69 Replies
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    Last post by Roots
    Fri Jun 22, 2007 10:44 pm
  • Scripting code
    by byaku » Thu Jun 14, 2007 2:02 am
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    Thu Jun 14, 2007 2:02 am
  • SVN access method to change
    by rujasu » Tue Jun 12, 2007 3:21 pm
    3 Replies
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    Last post by gorzuate
    Wed Jun 13, 2007 1:10 am
  • Lua function to give "XP to next level"
    by Jetryl » Sun Jun 10, 2007 2:11 am
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    Last post by Roots
    Sun Jun 10, 2007 3:16 am
  • A tweak to boost your compiler speed on gcc & Ubuntu
    by MindFlayer » Thu Jun 07, 2007 4:42 am
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    Fri Jun 08, 2007 2:13 am
  • After doing some testing...
    by rujasu » Tue May 29, 2007 12:07 am
    4 Replies
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    Last post by rujasu
    Wed May 30, 2007 12:35 am
  • Enemy / NPC scripting
    by gorzuate » Tue May 22, 2007 1:59 am
    15 Replies
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    Last post by Drakkoon
    Wed May 23, 2007 11:12 pm
  • Arrr, it's driving me nuts! Problems with Qt and std::string
    by Wuntvor » Sat May 05, 2007 10:44 am
    3 Replies
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    Last post by gorzuate
    Sun May 06, 2007 12:20 am
  • Tilesets and tiles in maps
    by gorzuate » Tue Mar 27, 2007 10:41 am
    23 Replies
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    Last post by gorzuate
    Mon Apr 23, 2007 5:16 pm
  • Scripting Use Cases
    by Roots » Thu Apr 05, 2007 5:57 pm
    3 Replies
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    Last post by ChopperDave
    Sun Apr 15, 2007 12:32 am
  • Menu Mode
    by rujasu » Sun Mar 25, 2007 9:08 pm
    10 Replies
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    Last post by Roots
    Sat Apr 14, 2007 11:05 pm
  • Bug - Wrong Frame Order
    by Jetryl » Fri Apr 13, 2007 12:29 am
    4 Replies
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    Last post by Jetryl
    Fri Apr 13, 2007 3:14 am
  • Handy Code Tricks
    by Roots » Fri Apr 06, 2007 8:25 pm
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    Fri Apr 06, 2007 8:39 pm
  • LoadMultiImage and LoadAnimatedImage
    by byaku » Sun Nov 26, 2006 6:54 pm
    61 Replies
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    Last post by gorzuate
    Mon Apr 02, 2007 9:37 pm
  • Battle Mode Restart Feature
    by ChopperDave » Mon Mar 12, 2007 7:16 am
    8 Replies
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    Last post by Roots
    Thu Mar 15, 2007 2:13 am
  • Got a question about SVN
    by Carol » Mon Mar 05, 2007 6:30 pm
    7 Replies
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    Last post by Carol
    Thu Mar 08, 2007 4:51 pm
  • POLICY: Commit early, commit often
    by Roots » Thu Feb 22, 2007 12:57 am
    5 Replies
    1632 Views
    Last post by Drakkoon
    Sun Feb 25, 2007 8:04 am
  • Supporting tileset image files
    by Roots » Fri Dec 22, 2006 8:51 pm
    13 Replies
    3187 Views
    Last post by gorzuate
    Tue Feb 20, 2007 2:44 pm
  • Lua binding code
    by Roots » Tue Jan 09, 2007 2:31 am
    9 Replies
    2027 Views
    Last post by gorzuate
    Tue Feb 13, 2007 12:35 am
  • C++/Lua Binding Solution
    by Roots » Sun Sep 17, 2006 12:07 pm
    41 Replies
    8751 Views
    Last post by Roots
    Tue Jan 23, 2007 2:41 am
  • Map exploration - enemies.
    by Drakkoon » Sat Jan 20, 2007 4:35 pm
    1 Replies
    1026 Views
    Last post by Roots
    Sat Jan 20, 2007 6:58 pm
  • Hmm, weird bug needs some testing from others.
    by Drakkoon » Sat Jan 20, 2007 2:26 pm
    2 Replies
    2141 Views
    Last post by Drakkoon
    Sat Jan 20, 2007 3:05 pm
  • Wrapper method for a function with a '...' argument?
    by Roots » Thu Jan 18, 2007 8:46 pm
    1 Replies
    1791 Views
    Last post by Linds
    Fri Jan 19, 2007 2:47 am
  • Feeling overwhelmed
    by Roots » Thu Jan 11, 2007 10:25 pm
    4 Replies
    1565 Views
    Last post by Jetryl
    Sat Jan 13, 2007 1:25 am
  • Pass the Baton
    by visage » Sat Sep 16, 2006 11:25 am
    34 Replies
    7294 Views
    Last post by Roots
    Tue Jan 09, 2007 7:04 pm
  • Video Engine -- Texture Management
    by Roots » Mon Dec 11, 2006 12:17 pm
    13 Replies
    3836 Views
    Last post by Roots
    Tue Jan 09, 2007 5:24 pm
  • Debugging idea: test loop
    by Roots » Thu Jan 04, 2007 5:37 pm
    0 Replies
    10124 Views
    Last post by Roots
    Thu Jan 04, 2007 5:37 pm
  • Global game flags - idea
    by MindFlayer » Sun Dec 31, 2006 5:36 am
    3 Replies
    1857 Views
    Last post by Roots
    Sun Dec 31, 2006 12:45 pm
  • Autoconf / automake
    by gorzuate » Tue May 17, 2005 11:48 pm
    55 Replies
    10782 Views
    Last post by gorzuate
    Tue Dec 26, 2006 4:25 pm
  • Weekly programmers meeting
    by visage » Tue Sep 12, 2006 9:56 pm
    24 Replies
    5992 Views
    Last post by Steu
    Mon Dec 18, 2006 8:45 pm
  • Maturing the SettingsManager
    by Roots » Sat Aug 19, 2006 12:13 pm
    30 Replies
    6490 Views
    Last post by ChopperDave
    Wed Dec 06, 2006 11:13 pm
  • New audio engine test
    by byaku » Sun Oct 29, 2006 4:56 am
    8 Replies
    2769 Views
    Last post by byaku
    Wed Dec 06, 2006 11:20 am
  • #defines in Allacrost code
    by Roots » Fri Dec 01, 2006 1:16 pm
    16 Replies
    7265 Views
    Last post by Jetryl
    Tue Dec 05, 2006 12:12 am
  • Moving to a higher SDL version
    by byaku » Wed Nov 08, 2006 3:33 pm
    8 Replies
    1979 Views
    Last post by Roots
    Sat Nov 25, 2006 9:09 pm
  • Map Mode Redesign
    by ChopperDave » Thu Nov 16, 2006 11:04 am
    7 Replies
    2575 Views
    Last post by ChopperDave
    Sat Nov 18, 2006 12:51 am
  • Coding Lead
    by Roots » Sat Nov 11, 2006 4:08 pm
    5 Replies
    1424 Views
    Last post by byaku
    Sun Nov 12, 2006 8:59 am
  • Qt4 Issues
    by Roots » Wed Nov 08, 2006 1:50 pm
    6 Replies
    1575 Views
    Last post by Steu
    Sat Nov 11, 2006 9:13 pm
  • [PATCH] Linux: Fixes in source distribution build.
    by Platyna » Sat Oct 21, 2006 7:09 pm
    4 Replies
    2960 Views
    Last post by gorzuate
    Sun Oct 22, 2006 2:07 pm
  • Good lua ide...
    by Gravity 0 » Thu Oct 12, 2006 6:36 am
    4 Replies
    3177 Views
    Last post by Zorbfish
    Sat Oct 14, 2006 4:40 pm
  • An austere audio design discussion
    by Roots » Fri Jun 16, 2006 10:59 pm
    51 Replies
    9888 Views
    Last post by byaku
    Thu Oct 12, 2006 12:36 pm
  • Lua IO
    by Zorbfish » Mon May 15, 2006 11:26 am
    21 Replies
    5170 Views
    Last post by Roots
    Wed Oct 04, 2006 8:04 pm
  • Menu Code
    by ChopperDave » Tue Sep 19, 2006 8:04 am
    17 Replies
    3724 Views
    Last post by ChopperDave
    Sun Oct 01, 2006 3:13 pm
  • About using interfaces
    by byaku » Sat Sep 30, 2006 6:46 am
    2 Replies
    1322 Views
    Last post by visage
    Sat Sep 30, 2006 11:19 am
  • Where to Bind
    by Steu » Sun Sep 24, 2006 9:49 pm
    18 Replies
    4377 Views
    Last post by whilke
    Tue Sep 26, 2006 7:31 pm
  • Issues with InputManager
    by ChopperDave » Sun Sep 24, 2006 8:39 pm
    13 Replies
    3693 Views
    Last post by ChopperDave
    Mon Sep 25, 2006 9:54 pm
  • Loading, saving and accessing maps
    by Wuntvor » Mon Sep 25, 2006 6:41 am
    4 Replies
    1789 Views
    Last post by gorzuate
    Mon Sep 25, 2006 10:59 am
  • Commit log changes, hook scripts
    by Roots » Sat Sep 23, 2006 12:23 pm
    3 Replies
    1498 Views
    Last post by Steu
    Sun Sep 24, 2006 5:39 am
  • Mac OS X - distribution changes
    by prophile » Thu Sep 21, 2006 10:19 am
    3 Replies
    1316 Views
    Last post by gorzuate
    Thu Sep 21, 2006 12:47 pm
  • For Windows Lua Programmers
    by ChopperDave » Tue Sep 19, 2006 2:29 pm
    1 Replies
    1840 Views
    Last post by Loodwig
    Tue Sep 19, 2006 5:06 pm
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