Programming

For discussion of the code running behind the game

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  • Want to be a developer? Submit a patch? Start here.
    by Roots » Sun Jul 03, 2011 11:51 pm
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  • Forum Rules
    by Roots » Wed Jun 16, 2004 8:54 pm
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  • Code Change Requests
    by Roots » Fri Feb 05, 2010 8:50 am
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  • The Excellent Code Thread
    by visage » Fri Apr 07, 2006 3:57 pm
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  • [Windows] Tons of errors while building first time
    by Lordakius » Wed Aug 31, 2016 1:38 am
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    Last post by Lucasta
    Wed Sep 12, 2018 6:06 pm
  • Quick Programming Q & A
    by Atypikal_Arkitect » Tue Aug 18, 2015 8:13 am
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    Last post by Roots
    Sat Feb 18, 2017 4:54 am
  • Mercurial Repository Management
    by Roots » Sat Aug 15, 2015 7:34 pm
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    Mon Sep 26, 2016 4:41 am
  • Migrate linux build system from autotools to cmake + other build system changes for 1.0.0 release
    by Roots » Wed Sep 09, 2015 3:01 am
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    Tue Sep 13, 2016 5:01 pm
  • READ THIS if you want to build from source on Windows!
    by rujasu » Sat May 14, 2011 9:39 pm
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    Last post by Roots
    Sun Sep 04, 2016 4:06 am
  • Porting to Lua5.2
    by Jormuny » Tue Aug 23, 2016 3:53 am
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    Last post by Roots
    Mon Aug 29, 2016 6:04 pm
  • New game mode - CustomMode
    by Roots » Mon Aug 15, 2016 7:09 pm
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    Mon Aug 15, 2016 7:09 pm
  • Technical challenges in map mode
    by Roots » Wed Jun 22, 2016 3:58 pm
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    Tue Aug 09, 2016 4:00 am
  • 2016 Refactoring
    by Roots » Thu Jul 28, 2016 6:04 am
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  • Documentation Updates
    by Roots » Mon Jul 04, 2016 3:54 am
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    Thu Jul 28, 2016 5:46 am
  • Project Setup 7/01/2016
    by Atypikal_Arkitect » Fri Jul 01, 2016 3:34 pm
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    Sat Jul 02, 2016 10:09 am
  • Few Questions about Skill Code
    by Djinn_in_Tonic » Sun Sep 13, 2015 7:25 pm
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    Sun Sep 13, 2015 8:03 pm
  • Battle Effects Discussion
    by Roots » Sun Aug 30, 2015 5:59 am
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    Tue Sep 01, 2015 5:29 am
  • Proposal: Constants Management System
    by Roots » Sat Aug 15, 2015 7:21 pm
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    Sat Aug 15, 2015 7:21 pm
  • Game Programming Patterns -- Free Book
    by Roots » Fri Aug 14, 2015 9:12 pm
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    Fri Aug 14, 2015 9:12 pm
  • Aren't the dependencies listing a bit old
    by shirish » Tue Aug 11, 2015 4:32 am
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    Last post by Roots
    Tue Aug 11, 2015 6:37 am
  • autoreconf warnings
    by shirish » Tue Aug 11, 2015 4:39 am
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    Last post by Roots
    Tue Aug 11, 2015 5:03 am
  • Sourceforge/Subversion => BitBucketMercurial Transition
    by Roots » Thu Jun 11, 2015 9:24 pm
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    Sat Jun 13, 2015 9:39 pm
  • Subversion Commit Log
    by Roots » Thu Sep 18, 2008 9:08 pm
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    Wed Jun 10, 2015 5:25 pm
  • Lua scripting practices
    by Roots » Tue Jan 22, 2013 6:46 am
    14 Replies
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    Mon Feb 16, 2015 7:58 pm
  • Release 0.1.0: Map Mode/Editor Feature Changes
    by Roots » Thu Sep 25, 2014 5:00 am
    34 Replies
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    Last post by Roots
    Thu Feb 12, 2015 5:43 pm
  • Building Map Editor on Windows
    by eyohansa » Mon Feb 02, 2015 1:51 am
    3 Replies
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    Last post by Roots
    Mon Feb 02, 2015 4:38 am
  • Problem Building on Windows (r2105)
    by RyanBrowne » Tue Dec 09, 2014 2:02 am
    14 Replies
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    Last post by Roots
    Wed Dec 10, 2014 7:38 am
  • Discussion: moving from SVN to git or Mercurial
    by Roots » Tue Nov 13, 2012 9:34 am
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    Last post by Roots
    Tue Nov 25, 2014 8:31 am
  • dat/ Directory Reorganization Proposal
    by Roots » Thu Sep 25, 2014 5:13 am
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    Last post by Roots
    Tue Sep 30, 2014 5:18 pm
  • libpng 1.5 support
    by Myckel » Mon Dec 10, 2012 7:58 am
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    Last post by hagabaka
    Sun Jun 23, 2013 11:11 pm
  • Design discussion for a new test interface
    by Roots » Wed Jan 09, 2013 12:41 pm
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    Last post by Roots
    Fri Jan 11, 2013 12:57 am
  • Game mode common manager?
    by Roots » Fri Jan 04, 2013 5:58 am
    2 Replies
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    Last post by Roots
    Fri Jan 04, 2013 9:45 pm
  • Valyria Tear Code Import Notes
    by Roots » Fri Dec 07, 2012 6:40 pm
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    Last post by Roots
    Thu Dec 27, 2012 2:14 am
  • Animation Scripting
    by Roots » Mon Dec 24, 2012 7:00 pm
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    Last post by Roots
    Mon Dec 24, 2012 7:55 pm
  • Repository Cleanup and Fixes
    by Roots » Thu Dec 06, 2012 5:53 am
    4 Replies
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    Last post by Roots
    Sat Dec 08, 2012 7:49 pm
  • Map Code: Ideas, suggestions, improvements
    by Roots » Sun May 29, 2011 4:11 am
    42 Replies
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    Last post by Bertram
    Tue Aug 02, 2011 8:29 am
  • Visual Studio 2010 Project File
    by SapphireStorm » Tue Jul 26, 2011 12:42 am
    10 Replies
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    Last post by rujasu
    Tue Aug 02, 2011 6:14 am
  • Making the (battle) UI more flexible
    by ManweSulimo2004 » Fri Jul 22, 2011 7:55 pm
    2 Replies
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    Last post by ManweSulimo2004
    Sun Jul 24, 2011 6:55 pm
  • Battle Code: Doing It Right
    by Roots » Mon Feb 08, 2010 7:45 am
    63 Replies
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    Last post by Roots
    Tue Jul 19, 2011 8:10 pm
  • New Programming Contributor
    by Jechs » Sat May 07, 2011 1:38 am
    25 Replies
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    Last post by blDraX
    Sun Jul 17, 2011 2:21 pm
  • Battle Scripting Design
    by Roots » Sun Jul 03, 2011 10:55 pm
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    Last post by Roots
    Sun Jul 03, 2011 10:55 pm
  • Getting started for new programmers
    by Roots » Wed Jun 03, 2009 4:14 am
    31 Replies
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    Last post by Roots
    Sun Jun 26, 2011 8:01 pm
  • Change dialoque references
    by nemesis » Tue May 24, 2011 12:49 pm
    6 Replies
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    Last post by nemesis
    Tue Jun 14, 2011 6:41 pm
  • Lua Assistant Scripts
    by Roots » Tue May 10, 2011 10:02 pm
    1 Replies
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    Last post by Bertram
    Mon May 30, 2011 2:27 pm
  • Player movement broken on master branch?
    by Bertram » Wed May 25, 2011 11:38 am
    15 Replies
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    Last post by Lenetty
    Wed Feb 22, 2012 7:11 am
  • Various graphical bugs in maps
    by Roots » Wed May 25, 2011 2:14 am
    2 Replies
    3381 Views
    Last post by Roots
    Fri May 27, 2011 2:24 am
  • Character not moving in River Access Cave
    by nemesis » Mon May 23, 2011 12:24 pm
    4 Replies
    3597 Views
    Last post by nemesis
    Tue May 24, 2011 8:29 am
  • Map Scripting Brainstorming
    by Roots » Mon May 16, 2011 2:35 pm
    3 Replies
    3565 Views
    Last post by Roots
    Sat May 21, 2011 8:13 pm
  • Resize Battle Actors
    by nicknameminivan » Wed Oct 27, 2010 9:33 am
    2 Replies
    3267 Views
    Last post by nicknameminivan
    Thu Oct 28, 2010 9:42 am
  • German Translation
    by gonzoMD » Fri May 07, 2010 10:29 pm
    18 Replies
    11234 Views
    Last post by nemesis
    Tue May 10, 2011 7:57 am
  • Tests of SVN snapshots
    by Bertram » Fri Feb 26, 2010 8:23 pm
    18 Replies
    7994 Views
    Last post by Bertram
    Thu Mar 18, 2010 9:23 am
  • Getting gettext & translation into Allacrost
    by MoOshiCow » Sun Jul 29, 2007 4:36 am
    115 Replies
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    Last post by Roots
    Mon Mar 15, 2010 2:40 am
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