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Design

A discussion area for general design issues that staff would like detailed feedback on.

Moderator: Staff

  • Announcements
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  • Forum Rules
    by Roots » Thu Jun 16, 2005 9:48 pm
    0 Replies
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    Last post by Roots
    Thu Jun 16, 2005 9:48 pm
  • Topics
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  • 1.0 Release Maps -- Design, Scripting and Events
    by Roots » Sun Nov 19, 2017 9:47 pm
    6 Replies
    3324 Views
    Last post by Roots
    Sat Jan 27, 2018 5:22 pm
  • [Old] 1.0 Release Maps and Scripting
    by Roots » Tue Jan 15, 2013 11:26 pm
    43 Replies
    30849 Views
    Last post by Roots
    Sun Nov 19, 2017 9:21 pm
  • Lets talk about screen resolution
    by Roots » Tue Nov 07, 2017 5:37 pm
    2 Replies
    1871 Views
    Last post by Lordakius
    Fri Nov 10, 2017 3:24 pm
  • Minor design modifications and renamings for 1.0.0 release
    by Roots » Tue Aug 16, 2016 1:25 am
    2 Replies
    6325 Views
    Last post by Roots
    Fri Oct 20, 2017 7:58 pm
  • Character Moves [Suggestions for 0.1]
    by Djinn_in_Tonic » Wed Sep 23, 2015 4:08 pm
    18 Replies
    16291 Views
    Last post by Roots
    Wed Oct 14, 2015 12:46 am
  • Roadmap - Release 0.1.0
    by Roots » Wed Nov 26, 2014 1:05 am
    30 Replies
    19325 Views
    Last post by Roots
    Sun Sep 20, 2015 10:22 pm
  • Player decisions, rewards, and consequences
    by Roots » Fri Sep 11, 2015 11:55 pm
    4 Replies
    3860 Views
    Last post by Djinn_in_Tonic
    Sun Sep 13, 2015 9:48 am
  • Battle UI Improvements (Part IV - Now With Fatigue)
    by Roots » Sat Aug 15, 2015 6:36 pm
    38 Replies
    14318 Views
    Last post by Roots
    Sat Sep 12, 2015 10:59 pm
  • Release 1.0 Balancing
    by Roots » Thu Aug 20, 2015 10:33 am
    6 Replies
    3904 Views
    Last post by Djinn_in_Tonic
    Fri Sep 11, 2015 12:28 pm
  • [Release 0.1.0+] BATTLE MECHANICS
    by Djinn_in_Tonic » Sun Aug 23, 2015 10:47 am
    13 Replies
    5832 Views
    Last post by Roots
    Wed Sep 09, 2015 3:44 pm
  • Dungeon Meta
    by gorogorosama » Mon Aug 10, 2015 5:38 am
    59 Replies
    21377 Views
    Last post by Roots
    Fri Aug 21, 2015 11:36 pm
  • Lets talk about stats and formulas
    by Roots » Thu Aug 13, 2015 12:55 am
    16 Replies
    6613 Views
    Last post by gorogorosama
    Thu Aug 20, 2015 4:41 am
  • Small Questions with Simple Answers
    by gorogorosama » Mon Aug 10, 2015 8:52 am
    6 Replies
    4170 Views
    Last post by Roots
    Tue Aug 11, 2015 4:34 pm
  • 0.1.0 Release Design Considerations
    by Roots » Fri Dec 14, 2012 12:38 am
    22 Replies
    12714 Views
    Last post by Roots
    Tue Aug 11, 2015 8:44 am
  • Control scheme issues
    by TyMcCray » Wed Aug 05, 2015 11:09 pm
    7 Replies
    5082 Views
    Last post by Roots
    Mon Aug 10, 2015 1:59 pm
  • Battle Layout Discussions -- Part III
    by Roots » Sat Mar 20, 2010 3:44 pm
    10 Replies
    9479 Views
    Last post by Roots
    Tue Feb 17, 2015 11:25 pm
  • Valyria Tear 1.0 Feature Import List
    by Roots » Sun Sep 21, 2014 3:26 pm
    0 Replies
    15953 Views
    Last post by Roots
    Sun Sep 21, 2014 3:26 pm
  • Licensing and attributing
    by Roots » Fri Jan 04, 2013 12:30 am
    11 Replies
    10547 Views
    Last post by rujasu
    Wed Jan 23, 2013 2:24 pm
  • Name changes to some things in the game
    by Roots » Sun Dec 09, 2012 7:44 pm
    8 Replies
    7429 Views
    Last post by Roots
    Thu Jan 03, 2013 1:43 am
  • Map Design Standards
    by Roots » Thu Dec 27, 2012 1:36 am
    0 Replies
    15686 Views
    Last post by Roots
    Thu Dec 27, 2012 1:36 am
  • RPG Genre Flaws Discussion
    by Roots » Tue Dec 11, 2012 1:52 pm
    0 Replies
    16124 Views
    Last post by Roots
    Tue Dec 11, 2012 1:52 pm
  • July 2011 Development Release
    by Roots » Thu Jun 30, 2011 4:59 am
    14 Replies
    12970 Views
    Last post by Roots
    Mon Jul 18, 2011 5:49 pm
  • Prologue Release -- Map Changes and Features
    by Roots » Thu May 12, 2011 8:32 pm
    11 Replies
    8750 Views
    Last post by Roots
    Fri Jun 17, 2011 9:03 pm
  • SaveMode
    by rujasu » Wed Jun 15, 2011 10:57 pm
    10 Replies
    7969 Views
    Last post by Roots
    Thu Jun 16, 2011 9:51 pm
  • June 2011 Development Release
    by Roots » Mon May 30, 2011 7:49 pm
    11 Replies
    8430 Views
    Last post by Roots
    Sat Jun 11, 2011 2:57 pm
  • Prologue Release -- Battle Changes and Features
    by Roots » Thu Apr 28, 2011 1:33 pm
    18 Replies
    14712 Views
    Last post by Roots
    Tue May 31, 2011 3:34 pm
  • Status Effects in battle
    by rujasu » Thu Jan 17, 2008 10:29 pm
    17 Replies
    14019 Views
    Last post by Roots
    Sat Apr 30, 2011 10:06 am
  • Demo Release 8/22
    by rujasu » Wed Jul 21, 2010 10:53 pm
    10 Replies
    8504 Views
    Last post by rujasu
    Sun Aug 22, 2010 6:36 pm
  • Demo 1.0 General Design Suggestions
    by Roots » Fri Feb 26, 2010 1:10 pm
    9 Replies
    8451 Views
    Last post by Bertram
    Fri Mar 26, 2010 4:59 am
  • Character Menu Interface
    by Roots » Thu Feb 04, 2010 8:23 pm
    12 Replies
    9928 Views
    Last post by Roots
    Sun Feb 21, 2010 12:53 pm
  • Font Discussions
    by Roots » Fri Jun 15, 2007 1:24 pm
    32 Replies
    20742 Views
    Last post by Roots
    Mon Feb 08, 2010 6:54 pm
  • Battle timer bar
    by Winter Knight » Wed Jun 17, 2009 8:17 am
    11 Replies
    8774 Views
    Last post by Roots
    Fri Feb 05, 2010 9:49 pm
  • Boot Options Interface
    by Roots » Tue Feb 02, 2010 10:29 pm
    1 Replies
    4128 Views
    Last post by gorzuate
    Wed Feb 03, 2010 12:56 am
  • Thoughts on party size
    by Jetryl » Thu May 24, 2007 1:30 pm
    16 Replies
    11182 Views
    Last post by chehob
    Tue Jan 26, 2010 8:00 am
  • Shopping Interface
    by Roots » Tue Jan 12, 2010 1:47 am
    27 Replies
    15342 Views
    Last post by Roots
    Tue Jan 26, 2010 1:58 am
  • Enemies get stronger as the player's characters get stronger
    by Winter Knight » Thu Nov 29, 2007 8:01 pm
    25 Replies
    16927 Views
    Last post by Orymus
    Sun Jan 24, 2010 10:20 pm
  • Battle design proposal: A new approach
    by Roots » Sat Oct 27, 2007 12:34 pm
    66 Replies
    39303 Views
    Last post by Roots
    Sun Jan 24, 2010 7:14 pm
  • Map Design Topics
    by Roots » Tue Apr 24, 2007 5:07 am
    32 Replies
    18977 Views
    Last post by Orymus
    Sun Jan 24, 2010 3:39 pm
  • Item idea brainstorming thread
    by Jetryl » Mon Feb 11, 2008 1:17 am
    5 Replies
    5973 Views
    Last post by Orymus
    Sun Jan 24, 2010 3:07 pm
  • Kyle
    by rujasu » Thu Jul 09, 2009 3:59 pm
    3 Replies
    4746 Views
    Last post by Roots
    Sat Jul 11, 2009 9:13 am
  • if I were designing an RPG from scratch...
    by Jetryl » Tue Jun 16, 2009 2:56 am
    0 Replies
    16417 Views
    Last post by Jetryl
    Tue Jun 16, 2009 2:56 am
  • RPG Mistakes to Avoid
    by Roots » Sun May 17, 2009 10:33 am
    11 Replies
    8711 Views
    Last post by Roots
    Sun Jun 14, 2009 6:11 am
  • how to do (or not to do) elevation [a query]
    by eleazar » Fri Apr 03, 2009 3:59 pm
    3 Replies
    4595 Views
    Last post by Roots
    Sat Apr 04, 2009 8:48 pm
  • Game or game engine?
    by ElonNarai » Fri Apr 25, 2008 9:09 am
    7 Replies
    6185 Views
    Last post by Viliam
    Mon Dec 22, 2008 9:38 am
  • Late-game shopping considerations
    by Jetryl » Wed May 30, 2007 9:21 pm
    28 Replies
    22146 Views
    Last post by Winter Knight
    Fri Sep 26, 2008 1:57 am
  • Graphics engine does Pixel jumping
    by ElonNarai » Mon Apr 28, 2008 8:23 am
    23 Replies
    14137 Views
    Last post by Drakkoon
    Sat May 24, 2008 7:13 am
  • Release model
    by ElonNarai » Sat Apr 26, 2008 8:22 am
    7 Replies
    5688 Views
    Last post by gorzuate
    Mon Apr 28, 2008 4:54 pm
  • Dialogue Menu Layout
    by Roots » Wed Feb 08, 2006 12:28 pm
    10 Replies
    6858 Views
    Last post by Roots
    Sun Dec 30, 2007 1:29 pm
  • Pixel Doubling Bug Redux
    by AMDmi3 » Mon Dec 10, 2007 1:42 pm
    6 Replies
    5939 Views
    Last post by AMDmi3
    Mon Dec 10, 2007 7:52 pm
  • Demo 0.2.1 -- Beta Test
    by Roots » Sun Dec 02, 2007 7:06 pm
    43 Replies
    24512 Views
    Last post by AMDmi3
    Mon Dec 10, 2007 1:24 pm
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