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by gorzuate
Sat Jan 26, 2013 11:56 pm
Forum: Programming
Topic: Subversion Commit Log
Replies: 637
Views: 199788

Re: Subversion Commit Log

Committed revision #2083. ============================================================ Files Modified M src/engine/video/video.cpp M HoA.xcodeproj Primary Changes - Updated OS X project file. Allacrost now compiles. Editor still needs work. - Need to create the OpenGL draw context with SDL_SetVideo...
by gorzuate
Tue Jan 22, 2013 10:08 pm
Forum: Programming
Topic: Lua scripting practices
Replies: 14
Views: 12292

Re: Lua scripting practices

This is some good stuff here :approve:
by gorzuate
Tue Jan 22, 2013 1:21 am
Forum: Design
Topic: [Old] 1.0 Release Maps and Scripting
Replies: 43
Views: 30151

Re: 0.1.0 Release Maps and Scripting

Looks good.
by gorzuate
Wed Jan 16, 2013 12:36 am
Forum: Artwork
Topic: Battle Sprites
Replies: 345
Views: 77254

Re: Battle Sprites

Ooooh shinies! I guess it just went for a swim or took a bath, it looks so shiny clean :heh: I do like the black version, and the purple highlight on the tail, while accidental, looks totally sweet :D
by gorzuate
Mon Jan 14, 2013 1:01 am
Forum: Programming
Topic: Subversion Commit Log
Replies: 637
Views: 199788

Re: Subversion Commit Log

Well, I hope the half marathon went all right with what little sleep you got!
by gorzuate
Mon Jan 14, 2013 1:00 am
Forum: Online Services
Topic: Images not showing up in forum posts
Replies: 4
Views: 5245

Re: Images not showing up in forum posts

All the ones I had noticed seem to be working correctly now, so I'm not really sure what the deal was.
by gorzuate
Mon Jan 14, 2013 12:47 am
Forum: Artwork
Topic: Mak Hound Challenge
Replies: 23
Views: 13294

Re: Mak Hound Challenge

I'm really liking this hound :D
by gorzuate
Thu Jan 10, 2013 3:43 pm
Forum: Online Services
Topic: Images not showing up in forum posts
Replies: 4
Views: 5245

Images not showing up in forum posts

I have noticed in recent posts from Roots that he is including images in them, but they are not showing up in the actual post :huh:
by gorzuate
Sat Jan 05, 2013 8:43 pm
Forum: Design
Topic: Licensing and attributing
Replies: 11
Views: 10253

Re: Licensing and attributing

Sounds good :approve:
by gorzuate
Sat Jan 05, 2013 3:51 pm
Forum: Online Services
Topic: Wiki is back up. Any ideas for organization?
Replies: 7
Views: 4271

Re: Wiki is back up. Any ideas for organization?

OS X portion is updated (though the project file still needs to be updated in the repository). I'm having some problems with OpenGL calls seg faulting :huh:
by gorzuate
Sat Jan 05, 2013 3:49 pm
Forum: Design
Topic: Licensing and attributing
Replies: 11
Views: 10253

Re: Licensing and attributing

I also do not like the idea of someone coming along and making money off of this project :nono:
by gorzuate
Fri Jan 04, 2013 12:44 pm
Forum: Programming
Topic: Game mode common manager?
Replies: 2
Views: 3529

Re: Game mode common manager?

It seems to me that Bertram had the right idea with the visual effects manager. The video engine should not be dependent on the audio engine, and vice versa. They should be completely oblivious to one another. So it would make sense to have something like an effect manager, that could create a light...
by gorzuate
Wed Dec 26, 2012 10:54 am
Forum: Design
Topic: 0.1.0 Release Design Considerations
Replies: 22
Views: 12261

Re: 0.1.0 Release Design Considerations

I agree with rujasu, on both the battle mode type and Claudius' sprite.
by gorzuate
Tue Aug 30, 2011 12:38 am
Forum: Artwork
Topic: Mak Hound Challenge
Replies: 23
Views: 13294

Re: Mak Hound Challenge

I do like the one all the way on the right best :)
by gorzuate
Sun Jul 17, 2011 10:48 pm
Forum: Online Services
Topic: View active topics is no-op even for logged users
Replies: 8
Views: 5921

Re: View active topics is no-op even for logged users

Bertram wrote:Hi,

Perfect!! :bow:

How did you fix it exactly? :)

Best regards.
Just followed the instructions in your first link. Thanks, that was quite helpful. :) Had to set the option to display active topics for every forum.
by gorzuate
Sun Jul 17, 2011 10:45 pm
Forum: Programming
Topic: Subversion Commit Log
Replies: 637
Views: 199788

Re: Subversion Commit Log

Committed revision #2020.
============================================================
Files Modified
M dat/maps/opening_scene.lua

Primary Changes
Scripted return to city by the knight party.
by gorzuate
Sun Jul 17, 2011 11:53 am
Forum: Design
Topic: July 2011 Development Release
Replies: 14
Views: 12720

Re: July 2011 Development Release

Today's not so good for me; I may not be able to get to Allacrost until the evening (my time). I haven't spent much time on the return from the cave events either, so if someone else wants to do it, that's cool, if not I guess I'll get to it when I get to it.
by gorzuate
Sat Jul 16, 2011 5:55 pm
Forum: Programming
Topic: Subversion Commit Log
Replies: 637
Views: 199788

Re: Subversion Commit Log

Committed revision #2014.
============================================================
Files Modified
M dat/maps/river_access_cave.lua

Primary Changes
- Fixed bug with dialogue after boss battle where Claudius was saying the Captain's lines.
by gorzuate
Sat Jul 16, 2011 4:26 pm
Forum: Online Services
Topic: View active topics is no-op even for logged users
Replies: 8
Views: 5921

Re: View active topics is no-op even for logged users

So I fixed this and think it's working now, let me know if you agree...
by gorzuate
Fri Jul 08, 2011 12:21 pm
Forum: Artwork
Topic: Short Term Art Goals - please contribute.
Replies: 23
Views: 12353

Re: Short Term Art Goals - please contribute.

zOMG awesome cave entrance :!:

:bow: